(;CA[utf-8]FF[4]ST[0]FG[259:]PM[2]AP[GOWrite:3.0.15]SZ[19]GM[1]GN[ ]PB[ve]PW[ms]KM[6.5]HA[0]MULTIGOGM[1];B[qd];W[dp];B[cd];W[pp]C[There is another possible game plan - to take middle point on the side.](;B[ec];W[oc]C[I think it's better to play pincer here.](;B[od](;W[pc];B[pd](;W[nc]C[Taking the corner would be better.](;B[md];W[cj];B[nd];W[qn]C[White fears nothing )](;B[ql]TR[qn][pp]MA[qk]C[It's a little bit too far. The rule of thumb says to extend N+1 steps from wall of N stones, here it would be at X.White stones are strong, so there is one more reason not to approach them too closely.];W[qj]LB[rl:A]C[Now white can invade, and as there is a connection underneath with A black cannot attack very strongly.];B[ol];W[qg](;B[qf]C[This one only makes white stronger. If black wanted to cap, they shoud do it directly.];W[pg];B[ng];W[oj];B[mj];W[nk];B[nl];W[mk];B[ni];W[mp];B[mm];W[ko];B[oi];W[pi];B[pk];W[pj];B[km];W[rk](;B[ri];W[rl];B[qh];W[ph];B[rg];W[fq];B[re]C[The pass move];W[kk];B[im];W[io]TR[im][km][mm][nl][ol][pk][ql]C[With that kind of weak group game looks very difficult for black. This is the last comment.];B[np];W[nq];B[oq];W[op];B[no];W[nr];B[ch];W[cm];B[hk];W[nn];B[mo];W[lp];B[on];W[ln];B[mn];W[lm];B[pm];W[qm];B[nm];W[hm];B[il];W[hn];B[in];W[ho];B[kn];W[ll];B[lj];W[fi];B[fh];W[gi];B[hg];W[ii];B[hi];W[hj];B[hh];W[ij];B[jk];W[kj];B[jj];W[ji];B[ki];W[gk];B[kh];W[jc];B[gl];W[hl];B[ik];W[fl];B[gm];W[fm];B[gn];W[go];B[jd];W[lb];B[ic];W[kd];B[ke];W[id];B[je];W[ib];B[hc];W[kc];B[qc];W[cf];B[df];W[bh];B[cg];W[bg];B[bf];W[ci];B[dh];W[bd];B[ce];W[cc];B[dc];W[be];B[af];W[cb];B[db];W[ab];B[bb];W[ba];B[ac];W[bc];B[di];W[dj];B[ej];W[ek];B[fj];W[ei];B[eh];W[cq];B[lc];W[mb];B[pb];W[ob];B[qb];W[ld];B[le];W[qp];B[of];W[hb];B[gc];W[gb];B[fb];W[pf];B[pe];W[og];B[nh];W[nj];B[ok];W[lk];B[li];W[jh];B[jg];W[gj];B[ih];W[pn];B[qk];W[rj];B[oo];W[si];B[sh];W[qi];B[rh];W[sj];B[oa];W[na];B[pa];W[mc];B[ga];W[ha];B[fa];W[jb])(;B[rl];W[ri];B[lk]MA[so]C[Black would be more or less connected and have X in future]))(;B[oj]C[This could be a plan...](;W[og];B[ph];W[pg];B[ri])(;W[rl]C[But white have this];B[rk];W[qk];B[rm];W[pl];B[qm];W[pm];B[rn];W[qo];B[sl];W[pk]))(;B[rn]C[I would try to sever white connection  before any attack.];W[ro];B[rm];W[og];B[ph];W[pg];B[ri]))(;B[qc]C[Black should attack weak stones now.];W[lb];B[lc];W[mb];B[kc];W[qb];B[rb];W[qa];B[pm]C[And maybe try AlphaGo style )];W[pn];B[nm]))(;B[qc];W[nd];B[kd]))(;W[qc];B[nd];W[mb];B[qj]MA[qn]C[There is also this sequence, but to make it work better I'd start with R6 to test white reaction and get better position if white answer at O3.]))(;W[nd];B[oe];W[pc];B[qc];W[kc];B[qg]C[This is joseki, but gote is bad for black.];W[cj]))(;B[ld];W[of];B[qg]TR[ec][cd]MA[id]C[Usual idea for white is to counter-attack black somewhere around x, but marked stones will help black in consequent fight.]))(;B[jc]C[Now, any white approach would be somewhat constrained.];W[od];B[oc];W[nc];B[pc];W[nd];B[qf]C[White cannot play common joseki here.]))